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AI Insights · Timothy · April 2025

Top Down Games in Bolivia: Q1 2025 Performance Overview

Explore the performance trends of the top five top-down games in Bolivia during the first quarter of 2025, based on Sensor Tower data.

Top Down Games in Bolivia: Q1 2025 Performance Overview

In the first quarter of 2025, Bolivia's top-down games market saw notable trends across the top five applications on a unified platform. According to Sensor Tower data, each game demonstrated unique patterns in downloads, revenue, and user engagement.

Mobile Legends: Bang Bang experienced fluctuating weekly revenue, starting at around $9.6K and dipping to a low of $2.8K before recovering to $4.7K by the end of March. Downloads peaked at 35.3K in early March, with a significant decline to 11.9K by the quarter's end.

Brawl Stars showed a relatively stable revenue pattern, peaking at $2.4K in late February. Weekly downloads had a high of 8.9K at the start of the quarter, dropping to 3.5K by the end of March.

Clash Royale had modest revenue fluctuations, with a peak of $1.3K in early January. Downloads remained steady, ranging from 4.4K to 6.4K throughout the quarter.

League of Legends: Wild Rift maintained a consistent revenue stream, averaging around $700 weekly, with a slight decline towards the end of the quarter. Downloads were stable, hovering around 500 to 900 weekly.

Pokémon TCG Pocket saw weekly revenue peak at $907 in late January, with downloads reaching a high of 2.7K at the beginning of the quarter before tapering off to 883 by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025